26 bench<Action_axpy<eigen3_interface<REAL_TYPE> > >(MIN_AXPY, MAX_AXPY, NB_POINT);
27 bench<Action_axpby<eigen3_interface<REAL_TYPE> > >(MIN_AXPY, MAX_AXPY, NB_POINT);
28 bench<Action_rot<eigen3_interface<REAL_TYPE> > >(MIN_AXPY, MAX_AXPY, NB_POINT);