125 dpm.
setName(
"MarbleRunConcept");
127 dpm.
loadSTLFile(
"MarbleRun_Concept_STL_DwarshuisScholten.STL");
Array< double, 1, 3 > e(1./3., 0.5, 2.)
void setName(const std::string &name)
Allows to set the name of all the files (ene, data, fstat, restart, stat)
Definition: DPMBase.cc:400
void setTimeMax(Mdouble newTMax)
Sets a new value for the maximum simulation duration.
Definition: DPMBase.cc:864
void solve()
The work horse of the code.
Definition: DPMBase.cc:4334
void setGravity(Vec3D newGravity)
Sets a new value for the gravitational acceleration.
Definition: DPMBase.cc:1374
Definition: MarbleRun.cpp:14
void setTorsionFrictionCoefficient(double coeff)
Definition: MarbleRun.cpp:50
void setRestitutionCoefficient(double coeff)
Definition: MarbleRun.cpp:58
void setSlidingFrictionCoefficient(double coeff)
Definition: MarbleRun.cpp:42
void setParticleRadius(double radius)
Definition: MarbleRun.cpp:34
void setRollingFrictionCoefficient(double coeff)
Definition: MarbleRun.cpp:46
void setParticleDensity(double density)
Definition: MarbleRun.cpp:38
void loadSTLFile(std::string stlFile)
Definition: MarbleRun.cpp:62
void setParticlePosition(Vec3D pos)
Definition: MarbleRun.cpp:30
Definition: Kernel/Math/Vector.h:30