animate Namespace Reference

Variables

 RenderView1 = GetRenderView()
 
 RenderView2 = GetRenderViews()[1]
 
 RenderView3 = GetRenderViews()[2]
 
 RenderView4 = GetRenderViews()[3]
 
 RenderView5 = GetRenderViews()[4]
 
 RenderView6 = GetRenderViews()[5]
 
 RenderView7 = GetRenderViews()[6]
 
 Background
 
 Magnification
 
 Quality
 
 FrameRate
 
 soln_pvd = PVDReader( FileName='RESLT/soln.pvd' )
 
 AnimationScene1 = GetAnimationScene()
 
 PlayMode
 
 DataRepresentation1 = Show()
 
 ScaleFactor
 
 ScalarOpacityUnitDistance
 
 SelectionPointFieldDataArrayName
 
 EdgeColor
 
 WarpByScalar1 = WarpByScalar()
 
 CameraViewUp
 
 CameraPosition
 
 CameraClippingRange
 
 CameraFocalPoint
 
 CameraParallelScale
 
 CenterOfRotation
 
 Scalars
 
 DataRepresentation2 = Show()
 
 a1_V1_PVLookupTable = GetLookupTableForArray( "V1", 1, NanColor=[0.25, 0.0, 0.0], RGBPoints=[-0.10000000149011612, 0.23, 0.299, 0.754, -0.10000000149011612, 0.706, 0.016, 0.15], VectorMode='Magnitude', ColorSpace='Diverging', ScalarRangeInitialized=1.0 )
 
 a1_V1_PiecewiseFunction = CreatePiecewiseFunction( Points=[0.0, 0.0, 0.5, 0.0, 1.0, 1.0, 0.5, 0.0] )
 
 AnimationTime
 
 CacheKey
 
 ViewTime
 
 UseCache
 
 ScalarOpacityFunction
 
 ColorArrayName
 
 LookupTable
 
 Visibility
 
 Representation
 
 flux_pvd = PVDReader( FileName='RESLT/flux.pvd' )
 
 DataRepresentation3 = Show()
 
 Calculator1 = Calculator()
 
 AttributeMode
 
 Function
 
 ResultArrayName
 
 DataRepresentation4 = Show()
 
 Glyph1 = Glyph( GlyphType="Arrow", GlyphTransform="Transform2" )
 
 SetScaleFactor
 
 Vectors
 
 GlyphTransform
 
 GlyphType
 
 DataRepresentation5 = Show()
 
 Opacity
 
 my_representation4 = GetDisplayProperties(Glyph1)
 
 a1_V2_PVLookupTable = GetLookupTableForArray( "V2", 1, NanColor=[0.25, 0.0, 0.0], RGBPoints=[-0.18805700540542603, 0.23, 0.299, 0.754, 2.5486900806427, 0.706, 0.016, 0.15], VectorMode='Magnitude', ColorSpace='Diverging', ScalarRangeInitialized=1.0 )
 
 a1_V2_PiecewiseFunction = CreatePiecewiseFunction( Points=[0.0, 0.0, 0.5, 0.0, 1.0, 1.0, 0.5, 0.0] )
 
 DiffuseColor
 

Variable Documentation

◆ a1_V1_PiecewiseFunction

animate.a1_V1_PiecewiseFunction = CreatePiecewiseFunction( Points=[0.0, 0.0, 0.5, 0.0, 1.0, 1.0, 0.5, 0.0] )

◆ a1_V1_PVLookupTable

animate.a1_V1_PVLookupTable = GetLookupTableForArray( "V1", 1, NanColor=[0.25, 0.0, 0.0], RGBPoints=[-0.10000000149011612, 0.23, 0.299, 0.754, -0.10000000149011612, 0.706, 0.016, 0.15], VectorMode='Magnitude', ColorSpace='Diverging', ScalarRangeInitialized=1.0 )

◆ a1_V2_PiecewiseFunction

animate.a1_V2_PiecewiseFunction = CreatePiecewiseFunction( Points=[0.0, 0.0, 0.5, 0.0, 1.0, 1.0, 0.5, 0.0] )

◆ a1_V2_PVLookupTable

animate.a1_V2_PVLookupTable = GetLookupTableForArray( "V2", 1, NanColor=[0.25, 0.0, 0.0], RGBPoints=[-0.18805700540542603, 0.23, 0.299, 0.754, 2.5486900806427, 0.706, 0.016, 0.15], VectorMode='Magnitude', ColorSpace='Diverging', ScalarRangeInitialized=1.0 )

◆ AnimationScene1

animate.AnimationScene1 = GetAnimationScene()

◆ AnimationTime

animate.AnimationTime

◆ AttributeMode

animate.AttributeMode

◆ Background

animate.Background

◆ CacheKey

animate.CacheKey

◆ Calculator1

animate.Calculator1 = Calculator()

◆ CameraClippingRange

animate.CameraClippingRange

◆ CameraFocalPoint

animate.CameraFocalPoint

◆ CameraParallelScale

animate.CameraParallelScale

◆ CameraPosition

animate.CameraPosition

◆ CameraViewUp

animate.CameraViewUp

◆ CenterOfRotation

animate.CenterOfRotation

◆ ColorArrayName

animate.ColorArrayName

◆ DataRepresentation1

animate.DataRepresentation1 = Show()

◆ DataRepresentation2

animate.DataRepresentation2 = Show()

◆ DataRepresentation3

animate.DataRepresentation3 = Show()

◆ DataRepresentation4

animate.DataRepresentation4 = Show()

◆ DataRepresentation5

animate.DataRepresentation5 = Show()

◆ DiffuseColor

animate.DiffuseColor

◆ EdgeColor

animate.EdgeColor

◆ flux_pvd

animate.flux_pvd = PVDReader( FileName='RESLT/flux.pvd' )

◆ FrameRate

animate.FrameRate

◆ Function

animate.Function

◆ Glyph1

animate.Glyph1 = Glyph( GlyphType="Arrow", GlyphTransform="Transform2" )

◆ GlyphTransform

animate.GlyphTransform

◆ GlyphType

animate.GlyphType

◆ LookupTable

animate.LookupTable

◆ Magnification

animate.Magnification

◆ my_representation4

animate.my_representation4 = GetDisplayProperties(Glyph1)

◆ Opacity

animate.Opacity

◆ PlayMode

animate.PlayMode

◆ Quality

animate.Quality

◆ RenderView1

animate.RenderView1 = GetRenderView()

◆ RenderView2

animate.RenderView2 = GetRenderViews()[1]

◆ RenderView3

animate.RenderView3 = GetRenderViews()[2]

◆ RenderView4

animate.RenderView4 = GetRenderViews()[3]

◆ RenderView5

animate.RenderView5 = GetRenderViews()[4]

◆ RenderView6

animate.RenderView6 = GetRenderViews()[5]

◆ RenderView7

animate.RenderView7 = GetRenderViews()[6]

◆ Representation

animate.Representation

◆ ResultArrayName

animate.ResultArrayName

◆ ScalarOpacityFunction

animate.ScalarOpacityFunction

◆ ScalarOpacityUnitDistance

animate.ScalarOpacityUnitDistance

◆ Scalars

animate.Scalars

◆ ScaleFactor

animate.ScaleFactor

◆ SelectionPointFieldDataArrayName

animate.SelectionPointFieldDataArrayName

◆ SetScaleFactor

animate.SetScaleFactor

◆ soln_pvd

animate.soln_pvd = PVDReader( FileName='RESLT/soln.pvd' )

◆ UseCache

animate.UseCache

◆ Vectors

animate.Vectors

◆ ViewTime

animate.ViewTime

◆ Visibility

animate.Visibility

◆ WarpByScalar1

animate.WarpByScalar1 = WarpByScalar()