MinimalExampleDrum.cpp File Reference
#include <sstream>
#include <iostream>
#include <iomanip>
#include <cmath>
#include <Species/LinearViscoelasticSlidingFrictionSpecies.h>
#include <CG/Functions/Lucy.h>
#include <CG/TimeAveragedCG.h>
#include "Walls/AxisymmetricIntersectionOfWalls.h"
#include <Walls/SimpleDrumSuperquadrics.h>
#include "Chute.h"
#include "Walls/InfiniteWall.h"
#include "Boundaries/PeriodicBoundary.h"
#include "MercuryTime.h"
#include "Species/LinearViscoelasticFrictionSpecies.h"

Classes

class  MinimalExampleDrum
 

Functions

int main ()
 

Function Documentation

◆ main()

int main ( )
123 {
125  problem.setName("MinimalExampleDrum");
126  problem.setParticlesWriteVTK(true);
127  //problem.wallHandler.setWriteVTK(FileType::MULTIPLE_FILES);
128  problem.solve();
129  return 0;
130 }
Definition: MinimalExampleDrum.cpp:22
Constructor for SteadyAxisymAdvectionDiffusion problem
Definition: steady_axisym_advection_diffusion.cc:213

References problem.