264 dpm.
setMax({0.1,0.025,0.4});
Array< double, 1, 3 > e(1./3., 0.5, 2.)
Definition: Binary.cpp:13
void setNumberOfParticles(int np)
Definition: Binary.cpp:193
void setInitialAmplitude(double a)
Definition: Binary.cpp:203
void setFrequency(double f)
Definition: Binary.cpp:198
void setBaseRestitution(double Restitution)
Definition: Binary.cpp:208
void setParticleRadius(double pr1, double pr2)
Definition: Binary.cpp:152
void setWallRestitution(double Restitution)
Definition: Binary.cpp:158
void setWallFriction(double mu)
Definition: Binary.cpp:163
void setParticleRestitution(double c11, double c22, double c12)
Definition: Binary.cpp:168
void setParticleDensity(double density1, double density2)
Definition: Binary.cpp:182
void setCollisionTime(double tc_in)
Definition: Binary.cpp:188
void setSaveCount(unsigned int saveCount)
Sets File::saveCount_ for all files (ene, data, fstat, restart, stat)
Definition: DPMBase.cc:386
void setName(const std::string &name)
Allows to set the name of all the files (ene, data, fstat, restart, stat)
Definition: DPMBase.cc:400
void setTimeStep(Mdouble newDt)
Sets a new value for the simulation time step.
Definition: DPMBase.cc:1225
void setTimeMax(Mdouble newTMax)
Sets a new value for the maximum simulation duration.
Definition: DPMBase.cc:864
void solve()
The work horse of the code.
Definition: DPMBase.cc:4334
void setMax(const Vec3D &max)
Sets the maximum coordinates of the problem domain.
Definition: DPMBase.cc:1073