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|
Variables | |
| voxelsstl = STLReader(registrationName='voxels.stl', FileNames=['D:\\MDPM_Multiparticle\\MercurySource\\Tools\\MClump\\output\\voxelgrid\\voxels.stl']) | |
| disable automatic camera reset on 'Show' More... | |
| renderView1 = GetActiveViewOrCreate('RenderView') | |
| voxelsstlDisplay = Show(voxelsstl, renderView1, 'GeometryRepresentation') | |
| Representation | |
| ColorArrayName | |
| SelectTCoordArray | |
| SelectNormalArray | |
| SelectTangentArray | |
| OSPRayScaleFunction | |
| SelectOrientationVectors | |
| ScaleFactor | |
| SelectScaleArray | |
| GlyphType | |
| GlyphTableIndexArray | |
| GaussianRadius | |
| SetScaleArray | |
| ScaleTransferFunction | |
| OpacityArray | |
| OpacityTransferFunction | |
| DataAxesGrid | |
| PolarAxes | |
| materialLibrary1 = GetMaterialLibrary() | |
| UseGradientBackground | |
| AmbientColor | |
| DiffuseColor | |
| layout1 = GetLayout() | |
| CameraPosition | |
| CameraViewUp | |
| CameraParallelScale | |
| stl_output.AmbientColor |
| stl_output.CameraParallelScale |
| stl_output.CameraPosition |
| stl_output.CameraViewUp |
| stl_output.ColorArrayName |
| stl_output.DataAxesGrid |
| stl_output.DiffuseColor |
| stl_output.GaussianRadius |
| stl_output.GlyphTableIndexArray |
| stl_output.GlyphType |
| stl_output.layout1 = GetLayout() |
| stl_output.materialLibrary1 = GetMaterialLibrary() |
| stl_output.OpacityArray |
| stl_output.OpacityTransferFunction |
| stl_output.OSPRayScaleFunction |
| stl_output.PolarAxes |
| stl_output.renderView1 = GetActiveViewOrCreate('RenderView') |
| stl_output.Representation |
| stl_output.ScaleFactor |
| stl_output.ScaleTransferFunction |
| stl_output.SelectNormalArray |
| stl_output.SelectOrientationVectors |
| stl_output.SelectScaleArray |
| stl_output.SelectTangentArray |
| stl_output.SelectTCoordArray |
| stl_output.SetScaleArray |
| stl_output.UseGradientBackground |
| stl_output.voxelsstl = STLReader(registrationName='voxels.stl', FileNames=['D:\\MDPM_Multiparticle\\MercurySource\\Tools\\MClump\\output\\voxelgrid\\voxels.stl']) |
disable automatic camera reset on 'Show'
| stl_output.voxelsstlDisplay = Show(voxelsstl, renderView1, 'GeometryRepresentation') |