ParticleHandler.h File Reference
#include "BaseHandler.h"
#include "Particles/BaseParticle.h"
#include "Math/PSD.h"

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Classes

class  ParticleHandler
 Container to store pointers to all particles. More...
 

Enumerations

enum  AttributeType { MIN = 0 , MAX = 1 }
 

Enumeration Type Documentation

◆ AttributeType

Enumerator
MIN 
MAX 
17 {
18  MIN = 0, MAX = 1
19 };
@ MIN
Definition: ParticleHandler.h:18
@ MAX
Definition: ParticleHandler.h:18