5 #ifndef MERCURYDPM_FIXEDCLUSTERINSERTIONBOUNDARY_H
6 #define MERCURYDPM_FIXEDCLUSTERINSERTIONBOUNDARY_H
45 void set(std::vector<BaseParticle*> particleToCopy, std::vector<Vec3D> positions, std::vector<Mdouble> radii,
51 void set(
BaseParticle* particleToCopy, std::vector<Vec3D> positions, std::vector<Mdouble> radii,
Vec3D velMin,
55 void setPositionsAndRadii(std::vector<Vec3D> clusterPositions, std::vector<Mdouble> clusterRadii);
Matrix2d md
Definition: MatrixBase_cast.cpp:1
float * p
Definition: Tutorial_Map_using.cpp:9
Definition: BaseClusterInsertionBoundary.h:26
Definition: BaseParticle.h:33
The DPMBase header includes quite a few header files, defining all the handlers, which are essential....
Definition: DPMBase.h:56
Definition: FixedClusterInsertionBoundary.h:18
~FixedClusterInsertionBoundary() override
Destructor: default destructor.
void checkBoundaryBeforeTimeStep(DPMBase *md) final
inserts cluster: differently from RandomClusterInsertionBoundary, here no check for interaction is co...
Definition: FixedClusterInsertionBoundary.cc:108
void set(std::vector< BaseParticle * > particleToCopy, std::vector< Vec3D > positions, std::vector< Mdouble > radii, Vec3D velMin, Vec3D velMax, Mdouble rMicroParticle)
Sets the properties of the ClusterInsertionBoundary.
Definition: FixedClusterInsertionBoundary.cc:52
BaseParticle * generateParticle(RNG &random) final
Sets cluster radii according to vector clusterRadii_.
Definition: FixedClusterInsertionBoundary.cc:204
FixedClusterInsertionBoundary * copy() const override
Creates a copy on the heap and returns a pointer.
Definition: FixedClusterInsertionBoundary.cc:34
void placeParticle(BaseParticle *p, RNG &random) final
Places particles according to vector clusterPositions_ and sets a random velocity,...
Definition: FixedClusterInsertionBoundary.cc:190
void setPositionsAndRadii(std::vector< Vec3D > clusterPositions, std::vector< Mdouble > clusterRadii)
this sets positions and radii of the desired clusters.
Definition: FixedClusterInsertionBoundary.cc:87
std::string getName() const override
Returns the name of the object.
Definition: FixedClusterInsertionBoundary.cc:215
FixedClusterInsertionBoundary()
Constructor: inherits from BaseClusterInsertionBoundary constructor.
Definition: FixedClusterInsertionBoundary.cc:10
This is a class that generates random numbers i.e. named the Random Number Generator (RNG).
Definition: RNG.h:32
Definition: Kernel/Math/Vector.h:30
std::string string(const unsigned &i)
Definition: oomph_definitions.cc:286