151 species->setDensity(1.0);
152 species->setDissipation(50.0);
153 species->setStiffness(1e6);
155 species->setSlidingFrictionCoefficient(0.6);
156 species->setSlidingStiffness(5e5);
157 species->setRollingFrictionCoefficient(0.0);
158 species->setRollingStiffness(5e5);
160 const Mdouble collisionTime = species->getCollisionTime(
problem.getClumpMass());
162 problem.setTimeStep(collisionTime / 50.0);
Species< LinearViscoelasticNormalSpecies, FrictionSpecies > LinearViscoelasticFrictionSpecies
Definition: LinearViscoelasticFrictionSpecies.h:12
int SAVECOUNT
Definition: RotatingDrumClumps.cpp:27
Definition: ChangingTOI.cpp:37
Constructor for SteadyAxisymAdvectionDiffusion problem
Definition: steady_axisym_advection_diffusion.cc:213