camera.h
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1 // This file is part of Eigen, a lightweight C++ template library
2 // for linear algebra.
3 //
4 // Copyright (C) 2008 Gael Guennebaud <gael.guennebaud@inria.fr>
5 //
6 // This Source Code Form is subject to the terms of the Mozilla
7 // Public License v. 2.0. If a copy of the MPL was not distributed
8 // with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 
10 #ifndef EIGEN_CAMERA_H
11 #define EIGEN_CAMERA_H
12 
13 #include <Eigen/Geometry>
14 #include <QObject>
15 // #include <frame.h>
16 
17 class Frame {
18  public:
20 
21  inline Frame(const Eigen::Vector3f& pos = Eigen::Vector3f::Zero(), const Eigen::Quaternionf& o = Eigen::Quaternionf())
22  : orientation(o), position(pos) {}
23  Frame lerp(float alpha, const Frame& other) const {
24  return Frame((1.f - alpha) * position + alpha * other.position, orientation.slerp(alpha, other.orientation));
25  }
26 
28  Eigen::Vector3f position;
29 };
30 
31 class Camera {
32  public:
34 
35  Camera(void);
36 
37  Camera(const Camera& other);
38 
39  virtual ~Camera();
40 
41  Camera& operator=(const Camera& other);
42 
43  void setViewport(uint offsetx, uint offsety, uint width, uint height);
44  void setViewport(uint width, uint height);
45 
46  inline uint vpX(void) const { return mVpX; }
47  inline uint vpY(void) const { return mVpY; }
48  inline uint vpWidth(void) const { return mVpWidth; }
49  inline uint vpHeight(void) const { return mVpHeight; }
50 
51  inline float fovY(void) const { return mFovY; }
52  void setFovY(float value);
53 
54  void setPosition(const Eigen::Vector3f& pos);
55  inline const Eigen::Vector3f& position(void) const { return mFrame.position; }
56 
57  void setOrientation(const Eigen::Quaternionf& q);
58  inline const Eigen::Quaternionf& orientation(void) const { return mFrame.orientation; }
59 
60  void setFrame(const Frame& f);
61  const Frame& frame(void) const { return mFrame; }
62 
63  void setDirection(const Eigen::Vector3f& newDirection);
64  Eigen::Vector3f direction(void) const;
65  void setUp(const Eigen::Vector3f& vectorUp);
66  Eigen::Vector3f up(void) const;
67  Eigen::Vector3f right(void) const;
68 
69  void setTarget(const Eigen::Vector3f& target);
70  inline const Eigen::Vector3f& target(void) { return mTarget; }
71 
72  const Eigen::Affine3f& viewMatrix(void) const;
73  const Eigen::Matrix4f& projectionMatrix(void) const;
74 
76  void localRotate(const Eigen::Quaternionf& q);
77  void zoom(float d);
78 
79  void localTranslate(const Eigen::Vector3f& t);
80 
82  void activateGL(void);
83 
84  Eigen::Vector3f unProject(const Eigen::Vector2f& uv, float depth, const Eigen::Matrix4f& invModelview) const;
85  Eigen::Vector3f unProject(const Eigen::Vector2f& uv, float depth) const;
86 
87  protected:
88  void updateViewMatrix(void) const;
89  void updateProjectionMatrix(void) const;
90 
91  protected:
92  uint mVpX, mVpY;
94 
96 
98  mutable Eigen::Matrix4f mProjectionMatrix;
99 
100  mutable bool mViewIsUptodate;
101  mutable bool mProjIsUptodate;
102 
103  // used by rotateAroundTarget
104  Eigen::Vector3f mTarget;
105 
106  float mFovY;
107  float mNearDist;
108  float mFarDist;
109 };
110 
111 #endif // EIGEN_CAMERA_H
#define EIGEN_MAKE_ALIGNED_OPERATOR_NEW
Definition: Memory.h:879
Definition: camera.h:31
uint vpHeight(void) const
Definition: camera.h:49
uint vpX(void) const
Definition: camera.h:46
float fovY(void) const
Definition: camera.h:51
void setTarget(const Eigen::Vector3f &target)
Definition: camera.cpp:95
void updateProjectionMatrix(void) const
Definition: camera.cpp:173
uint mVpHeight
Definition: camera.h:93
Frame mFrame
Definition: camera.h:95
const Eigen::Vector3f & target(void)
Definition: camera.h:70
uint vpWidth(void) const
Definition: camera.h:48
void localRotate(const Eigen::Quaternionf &q)
Definition: camera.cpp:135
void setUp(const Eigen::Vector3f &vectorUp)
Eigen::Vector3f unProject(const Eigen::Vector2f &uv, float depth) const
void updateViewMatrix(void) const
Definition: camera.cpp:158
void setFrame(const Frame &f)
Definition: camera.cpp:113
uint mVpX
Definition: camera.h:92
void activateGL(void)
Definition: camera.cpp:197
Eigen::Affine3f mViewMatrix
Definition: camera.h:97
EIGEN_MAKE_ALIGNED_OPERATOR_NEW Camera(void)
Definition: camera.cpp:18
const Eigen::Matrix4f & projectionMatrix(void) const
Definition: camera.cpp:192
Eigen::Vector3f mTarget
Definition: camera.h:104
uint mVpY
Definition: camera.h:92
Eigen::Vector3f right(void) const
Definition: camera.cpp:79
const Eigen::Affine3f & viewMatrix(void) const
Definition: camera.cpp:168
bool mProjIsUptodate
Definition: camera.h:101
float mNearDist
Definition: camera.h:107
Eigen::Matrix4f mProjectionMatrix
Definition: camera.h:98
const Eigen::Quaternionf & orientation(void) const
Definition: camera.h:58
float mFovY
Definition: camera.h:106
void setPosition(const Eigen::Vector3f &pos)
Definition: camera.cpp:103
float mFarDist
Definition: camera.h:108
void zoom(float d)
Definition: camera.cpp:142
Eigen::Vector3f direction(void) const
Definition: camera.cpp:77
const Frame & frame(void) const
Definition: camera.h:61
void setOrientation(const Eigen::Quaternionf &q)
Definition: camera.cpp:108
Camera & operator=(const Camera &other)
Definition: camera.cpp:32
const Eigen::Vector3f & position(void) const
Definition: camera.h:55
void localTranslate(const Eigen::Vector3f &t)
Definition: camera.cpp:150
Eigen::Vector3f unProject(const Eigen::Vector2f &uv, float depth, const Eigen::Matrix4f &invModelview) const
virtual ~Camera()
Definition: camera.cpp:54
void setViewport(uint offsetx, uint offsety, uint width, uint height)
Definition: camera.cpp:56
uint vpY(void) const
Definition: camera.h:47
Eigen::Vector3f up(void) const
Definition: camera.cpp:78
bool mViewIsUptodate
Definition: camera.h:100
void rotateAroundTarget(const Eigen::Quaternionf &q)
Definition: camera.cpp:118
void setFovY(float value)
Definition: camera.cpp:72
void setDirection(const Eigen::Vector3f &newDirection)
Definition: camera.cpp:81
uint mVpWidth
Definition: camera.h:93
Definition: camera.h:17
EIGEN_MAKE_ALIGNED_OPERATOR_NEW Frame(const Eigen::Vector3f &pos=Eigen::Vector3f::Zero(), const Eigen::Quaternionf &o=Eigen::Quaternionf())
Definition: camera.h:21
Eigen::Quaternionf orientation
Definition: camera.h:27
Eigen::Vector3f position
Definition: camera.h:28
Frame lerp(float alpha, const Frame &other) const
Definition: camera.h:23
static int f(const TensorMap< Tensor< int, 3 > > &tensor)
Definition: cxx11_tensor_map.cpp:237
Transform< float, 3, Affine > Affine3f
Definition: Transform.h:682
RealScalar alpha
Definition: level1_cplx_impl.h:151
EIGEN_DEVICE_FUNC const Scalar & q
Definition: SpecialFunctionsImpl.h:2019
squared absolute value
Definition: GlobalFunctions.h:87
double height(const double &x)
Height of domain.
Definition: simple_spine_channel.cc:429
double Zero
Definition: pseudosolid_node_update_elements.cc:35
t
Definition: plotPSD.py:36