CGCoordinates::Y Class Reference

Defines the non-averaged directions on which spatial coarse-graining is applied (the y- direction for Y); all other directions are averaged
over homogeneously. More...

#include <Y.h>

+ Inheritance diagram for CGCoordinates::Y:

Public Member Functions

void write (std::ostream &os) const
 Writes the coordinates in human-readable form to an ostream. More...
 
Mdouble getDistanceSquared (const Vec3D &p) const
 Returns the square of the distance between the particle p and the current CGPoint, in the non-averaged directions. More...
 
void setY (Mdouble x)
 Returns the position of the current CGPoint, in the non-averaged directions. More...
 
Mdouble getINormal (const BaseInteraction &c, const Vec3D &normal) const
 For the Interaction between particles/walls P and I, this function returns the dot product between the normal vector of the interaction and the branch vector from the current CGPoint towards I. More...
 
Mdouble getPNormal (const BaseInteraction &c, const Vec3D &normal) const
 For the Interaction between particles/walls P and I, this function returns the dot product between the normal vector of the interaction and the branch vector from the current CGPoint towards P. More...
 
Mdouble getCNormal (const BaseInteraction &c, const Vec3D &normal) const
 For the Interaction between particles/walls P and I, this function returns the dot product between the normal vector of the interaction and the branch vector from the current CGPoint towards the contact point. More...
 
- Public Member Functions inherited from CGCoordinates::BaseCoordinates
virtual Mdouble getWeight ()
 

Static Public Member Functions

static void writeNames (std::ostream &os)
 Writes the coordinate names in human-readable form to an ostream. More...
 
static Mdouble getVolumeOfAveragedDimensions (const Vec3D &min, const Vec3D &max)
 returns the factor the CGFunction has to be divided by, due to integrating the variables over the averaged dimensions, 1.0 for XYZ. More...
 
static Mdouble getLength (const Vec3D &p)
 Returns the length of the input vector in the non-averaged directions. More...
 
static bool isResolvedIn (unsigned i)
 
static std::string getName ()
 
- Static Public Member Functions inherited from CGCoordinates::Base_X_Y_Z
static Mdouble getGaussPrefactor (Mdouble width, Mdouble cutoff)
 Computes the prefactor of the Gauss CGFunction, which is dependent on the number of non-averaged dimensions. More...
 
static Mdouble getGaussIntegralPrefactor (Mdouble distance, Mdouble width, Mdouble cutoff)
 Computes the prefactor of the Gauss line integral, which is dependent on the number of non-averaged dimensions. More...
 
static void normalisePolynomialCoefficients (std::vector< Mdouble > &coefficients, Mdouble cutoff)
 Normalises the coefficients of Polynomial CGFunction such that the integral over all non-averaged dimensions is unity. More...
 
static const unsigned countVariables ()
 
- Static Public Member Functions inherited from CGCoordinates::BaseCoordinates
static Mdouble getDomainVolume (const Vec3D &min, const Vec3D &max)
 

Protected Attributes

Mdouble y_
 

Detailed Description

Defines the non-averaged directions on which spatial coarse-graining is applied (the y- direction for Y); all other directions are averaged
over homogeneously.

See XYZ for details.

Member Function Documentation

◆ getCNormal()

Mdouble Y::getCNormal ( const BaseInteraction c,
const Vec3D normal 
) const

For the Interaction between particles/walls P and I, this function returns the dot product between the normal vector of the interaction and the branch vector from the current CGPoint towards the contact point.

58 {
59  return (c.getContactPoint().Y - y_) * normal.Y;
60 }
Mdouble y_
Definition: Y.h:97
void normal(const Vector< double > &x, Vector< double > &normal)
Definition: free_surface_rotation.cc:65
int c
Definition: calibrate.py:100

References calibrate::c, WallFunction::normal(), and y_.

◆ getDistanceSquared()

Mdouble Y::getDistanceSquared ( const Vec3D p) const

Returns the square of the distance between the particle p and the current CGPoint, in the non-averaged directions.

33 {
34  return mathsFunc::square(p.Y - y_);
35 }
float * p
Definition: Tutorial_Map_using.cpp:9
T square(const T val)
squares a number
Definition: ExtendedMath.h:86

References p, mathsFunc::square(), and y_.

◆ getINormal()

Mdouble Y::getINormal ( const BaseInteraction c,
const Vec3D normal 
) const

For the Interaction between particles/walls P and I, this function returns the dot product between the normal vector of the interaction and the branch vector from the current CGPoint towards I.

48 {
49  return (c.getI()->getPosition().Y - y_) * normal.Y;
50 }

References calibrate::c, WallFunction::normal(), and y_.

◆ getLength()

Mdouble Y::getLength ( const Vec3D p)
static

Returns the length of the input vector in the non-averaged directions.

Parameters
[in]pvector whose length should be determined
Returns
length of the vector in the non-averaged directions
Todo:
43 {
44  return fabs(p.Y);
45 }
Real fabs(const Real &a)
Definition: boostmultiprec.cpp:117

References boost::multiprecision::fabs(), and p.

◆ getName()

std::string Y::getName ( )
static
63 {
64  return "Y";
65 }

◆ getPNormal()

Mdouble Y::getPNormal ( const BaseInteraction c,
const Vec3D normal 
) const

For the Interaction between particles/walls P and I, this function returns the dot product between the normal vector of the interaction and the branch vector from the current CGPoint towards P.

53 {
54  return (c.getP()->getPosition().Y - y_) * normal.Y;
55 }

References calibrate::c, WallFunction::normal(), and y_.

◆ getVolumeOfAveragedDimensions()

Mdouble Y::getVolumeOfAveragedDimensions ( const Vec3D min,
const Vec3D max 
)
static

returns the factor the CGFunction has to be divided by, due to integrating the variables over the averaged dimensions, 1.0 for XYZ.

Todo:
Generalise to 2D
23 {
24  return (max.X - min.X) * (max.Z - min.Z);
25 }
#define min(a, b)
Definition: datatypes.h:22
#define max(a, b)
Definition: datatypes.h:23

References max, and min.

◆ isResolvedIn()

static bool CGCoordinates::Y::isResolvedIn ( unsigned  i)
inlinestatic
88 {return i==1?true:false;}
int i
Definition: BiCGSTAB_step_by_step.cpp:9

References i.

◆ setY()

void Y::setY ( Mdouble  x)

Returns the position of the current CGPoint, in the non-averaged directions.

28 {
29  y_ = y;
30 }
Scalar * y
Definition: level1_cplx_impl.h:128

References y, and y_.

◆ write()

void Y::write ( std::ostream &  os) const

Writes the coordinates in human-readable form to an ostream.

17 {
18  os << y_ << ' ';
19 }

References y_.

◆ writeNames()

void Y::writeNames ( std::ostream &  os)
static

Writes the coordinate names in human-readable form to an ostream.

12 {
13  os << "y ";
14 }

Member Data Documentation

◆ y_

Mdouble CGCoordinates::Y::y_
protected

The y-position of the current CGPoint.

Referenced by getCNormal(), getDistanceSquared(), getINormal(), getPNormal(), setY(), and write().


The documentation for this class was generated from the following files: